<!DOCTYPE html>
<html lang="en">
<head lang="en">
    <meta charset="UTF-8">
    <title>DrawCircle</title>

    <script id="vertex-shader" type="x-shader/x-vertex">
        attribute vec4 vPosition;
        uniform mat4 u_transMat;
        void main(){
            gl_Position = u_transMat * vPosition;
        }
    </script>
    <script id="fragment-shader" type="x-shader/x-fragment">
        precision mediump float;
        uniform vec4 u_FragColor;
        void main(){
            gl_FragColor = u_FragColor;
        }
    </script>

    <script type="text/javascript" src="../../Common/webgl-utils.js"></script>
    <script type="text/javascript" src="../../Common/initShaders.js"></script>
    <script type="text/javascript" src="../../Common/MV.js"></script>
    <script type="text/javascript" src="MoveSphere.js"></script>

</head>
<body>
<canvas id="gl-canvas" width="512" height="512">
    Oops ... your browser doesn't support the HTML5 canvas element
</canvas>
</body>
</html>

